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• Errata January 2007
| Alabama Prep Op Program 2005-06 | |||||||
|---|---|---|---|---|---|---|---|
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Prep Op 1 - Level 1, 2, or 3 gymnasts. Any gymnasts may enter the prep op program according to their skill level.
Prep Op 2 - Level 4 gymnasts. Level 5 gymnasts that have not qualified to state meet. Prep Op 3 - Level 5 gymnasts. Level 6 gymnasts that have not qualified to state meet. Prep Op 4 - Level 6 gymnasts. Level 7 gymnasts that have not qualified to state meet. A gymnast may compete higher than the described levels, but never lower. A gymnast may compete in the same prep op division for two years without advancing in accordance with prep op level requirement. Example: Gymnast qualifies to state meet at level 5, must move to Prep Op 3. Gymnasts desiring to remain in a level more than two years must petition to the SAC. Higher level gymnasts interested in competing must petition the SAC. OPTIONAL DEDUCTIONS WILL BE USED (EXCEPTIONS NOTED) SPECIAL REQUIREMENTS AND BONUS CAN BE FULFILLED AT THE SAME TIME - BONUS CAN FULFILL SPECIAL REQUIREMENTS AND VICE VERSA. BONUS IS AWARDED TO A SKILL ONLY ONCE. |
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| GENERAL | |||||||
| PREP OP 1 | PREP OP 2 | PREP OP 3 | PREP OP 4 | ||||
| Special Requirements | 2.00 | Special Requirements | 2.00 | Special Requirements | 2.00 | Special Requirements | 2.00 |
| Execution | 6.9 | Execution | 6.9 | Execution | 6.9 | Execution | 6.9 |
| Artistry -.30, Dynamics -.20 | .50 | Artistry -.30, Dynamics -.20 | .50 | Artistry -.30, Dynamics -.20 | .50 | Artistry -.30, Dynamics -.20 | .50 |
| Free Bonus | .60 | Bonus | .60 | Bonus | .60 | >Bonus | .60 |
| Start Value | 10.0 | Start Value | 10.0 | Start Value | 10.0 | Start Value | 10.0 |
| VAULT | |||||||
| PREP OP 1 VAULT | PREP OP 2 VAULT | PREP OP 3 VAULT | PREP OP 4 VAULT | ||||
| ALL VAULTS START FROM A 10.00 | |||||||
| Level 3 Vault | Level 4 Vault | Front Handspring | Any Level 7 Vault | ||||
| Compulsory deductions | Compulsory deductions | Optional deductions | >Optional deductions | ||||
| BARS | |||||||
| PREP OP 1 BARS | PREP OP 2 BARS | PREP OP 3 BARS | PREP OP 4 BARS | ||||
| SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | ||||
| Four skills or elements | Five skill or elements | Six skills or elements | Six skills or elements | ||||
| One back circling skill or element | Two circling skills or elements | Two different circling skills or elements (front or back) | Two different circling skills or elements (front or back) | ||||
| Cast (no height required) | Cast (no height requirement) | Cast to horizontal | Cast to 30° ↑ horizontal | ||||
| Level 1-4 dismount | Level 2-5 dismount (sole circle may be done on the high bar ) | Level 2-6 dismount (sole circle may be done on the high bar) | Salto dismount | ||||
| NO BONUS | BONUS .20 each MAXIMUM .60 | ||||||
| Kip | Clear Hip | Any “B” | |||||
| Bar change (show flight) | Long hang pullover | ||||||
| Long hang pullover | Cast to 30° ↑ horizontal | ||||||
| Cast to horizontal | Flyaway dismount | ||||||
| A maximum of two tap swings are allowed in all divisions. The second swing must result in a connection. | |||||||
| Preceding a squat on, two casts may be used without a deduction for an extra swing, except Prep Op 4. | |||||||
| BEAM | |||
|---|---|---|---|
| PREP OP 1 BEAM | PREP OP 2 BEAM | PREP OP 3 BEAM | PREP OP 4 BEAM |
| No min. time Max time 1:00 | No min. time Max time 1:10 | No min. time Max time 1:10 | No min. time Max time 1:20 |
| SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea |
| One acro skill or element (non-flight) | One acro skill or element (flight or non-flight) | Two different acros skill or element (flight or non-flight) | Acro series skill or element (flight or non-flight) |
| One jump (straight, split or tuck) | Split leap (60° min.) | Split leap (90° min) | Split leap (120° min) |
| ½ turn (one or two feet) | ½ turn on one foot (min) | ½ turn on one foot (min) | Full turn on one foot (min) |
| Level 1-4 Dismount | One dance series | One dance series | One dance series |
| NO BONUS | BONUS .20 each MAXIMUM .60 | ||
| Handstand | Any “B” dance | Any “B” dance | |
| Cartwheel | Walkover (front or back) | Any “B” acro | |
| Full turn on one foot | Full turn on one foot | Split leap >150° | |
| Split leap 90° min. | Split leap >120° | Areial or salto dismount | |
| FLOOR | |||
| PREP OP 1 FLOOR | PREP OP 2 FLOOR | PREP OP 3 FLOOR | PREP OP 4 FLOOR |
| No min. time Max time 1:00 | No min. time Max time 1:10 | No min. time Max time 1:30 | No min. time Max time 1:30 |
| SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea | SPECIAL REQUIREMENTS - .50 ea |
| One acro skill or element | One acro series (min two skills or elements) | One acro series (min three skills or elements) | Two different acro series (One a min of two skills or elements, one a min of three skills or elements) |
| One forward skill or element | One forward skill or element | One forward skill or element | One forward skill or element |
|
One dance series (min two skills) OR One split leap (30° min) or jump |
One dance series (min two skills) OR Split leap (90° min) |
One dance series (min two skills) OR Split leap (120° min. may be side or switch) |
One dance series (min two skills) OR Split leap (150° min. may be side or switch) |
| ½ turn minimum | ½ turn minimum | Full turn | Full turn (min) |
| NO BONUS | BONUS .20 each MAXIMUM .60 | ||
| Round-off, back handspring, back handspring | Round-off, back handspring, back tuck | Round-off, back handspring, layout | |
| Front handspring | Front acro series with flight, one a salto or aerial | Front acro series with flight, one a salto or aerial | |
| Split leap >120° | Split, side, or switch leap (min 150°) | Split, side, or switch leap (min 180°) | |
| Full turn | Any “B” dance | Any “B” dance or acro | |
|
Any compulsory skill/element or code of points element is acceptable. More than .25 in deductions results in no bonus being awarded. Deductions in series are not cumulative per skill, i.e. round-off (-.10), back handspring (-.20) - bonus awarded. Qualified skills can only receive bonus once. |
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